What is in this [RELEASE] Clover RPG database?
7 entriesClassesSeven obtainable grimoires. Weights are Flame 22%, Light 22%, Wind 20%, Lightning 15%, Shadow 15%, Beast 5%, and Time 1%. Spatial is 0% and cannot be rolled. Variant names follow each magic's detail page when that page disagrees with the overview table.7 entriesRacesSeven races rolled at creation. This catalog uses the community wiki weights: Human 52%, Elf 20%, Dark Elf 10%, Eldritch 10%, Dryad 6%, Lesser Demon 1%, Lesser Angel 1%. Another guide uses Human 50% and 2% for each rare race. Both sets add to 100%. Archangel is 0% and cannot be rolled. A wipe does not change race.26 entriesCharactersTwenty-six family names. Legendary names are Anchor, Morningstar, Chrono, and Clover. Roll percentages are omitted because the published figures conflict. A wipe keeps the family.53 entriesEquipmentAll 53 weapons: 16 light, 22 medium, and 15 heavy. Damage times speed is calculated from the published damage and speed columns. Proficiency requirement is the rank needed to equip the weapon.44 entriesTraitsTraits from the current configuration, with their stat, quest, Mark, and point costs. Bounty Hunter and Spiritualist are named in older notes and are not in this configuration. Pacifist uses 200 Marks.7 entriesBossesSeven named bosses. Most health bars are unpublished. Summon items are documented for Bael, Vaelor, and Arachne.19 entriesEntitiesPublished monster health by region. These are not bosses. The Wandering Elk is the largest listed pool at 5,500 HP.3 entriesWorldsElysium is documented as three regions: Kamo, Mushroom, and Eldritch.15 entriesMap & RoutesPins you actually use: the tutorial village, the grimoire island, the dojo, the augment cathedral, and the boss doors.15 entriesMaterialsQuest items and the published boss summon materials. Drop rates are not listed.1 entriesMoneyMarks are the ordinary currency paid by quests and used in trait and proficiency costs.3 entriesTokensEssence buys rerolls. Insight is spent at the dojo. Mission tokens gate the mission board.3 entriesPrestigeAugmentation at level 50, evolution at level 70, and the 10-step mastery track.
Classes
ClassesFlame22% roll, 6 skills, 4 passives.ClassesLight22% roll, 6 skills, 2 passives.ClassesWind20% roll, 7 skills, 2 passives.ClassesLightning15% roll, 6 skills, 3 passives.ClassesShadow15% roll, 6 skills, 2 passives.ClassesBeast5% roll, 6 skills, 0 passives.ClassesTime1% roll, 6 skills, 3 passives.
Races
RacesHuman52% on the community race page. Entrepreneur: sell prices to merchants are 15% higher.RacesElf20% on the community race page. World Tree's Blessing: spells cost 15% less mana.RacesDark Elf10% on the community race page. Spellcaster: spells deal 5% more damage.RacesEldritch10% on the community race page. Corrupt Physique: physical damage is 2.5% higher.RacesDryad6% on the community race page. Nature's Grace: when wounded, health regeneration briefly increases. The exact regen amount is not listed.RacesLesser Demon1% on the community race page. Wrath Unbound adds 2.5% physical damage per melee hit landed without being hit, up to 10 stacks (+25%). Hellsworn speeds Devil Contract progress and lengthens Devil Mode. How Devil Contract progress is earned is not documented, and a trait note says parts of this mode are not yet implemented.RacesLesser Angel1% on the community race page. Heavenbound speeds Spirit Contract progress and extends Spirit Surge. Divine Retribution, once per life, turns a lethal hit into a heal for 15% of max health. Spirit Contract details are not fully documented.
Characters
CharactersAnchorLegendary family. +5% physical damage, +20 Health, +10% health regen, +5% physical resistance.CharactersMorningstarLegendary family. +5% magic damage, +15% health regen, +5% magic resistance.CharactersChronoLegendary family. +5% Time damage, +15 Energy, +15% energy regen.CharactersCloverLegendary family. +10% XP, +10% mastery gain, and +10% proficiency gain. A fourth +10% line is described either as profession XP or as a general bonus; those wordings do not match.CharactersRaijinEpic family. +5% Lightning damage and +4% physical damage.CharactersTempestEpic family. +5% Wind damage and +10% energy regen.CharactersVermillionEpic family. +5% Flame damage and +15 Health. One list words the damage bonus as Fire damage.CharactersEclipseEpic family. +5% Shadow damage and +4% magic resistance.
Equipment
EquipmentArachne's Venom FangLight weapon. Damage 12, speed 0.9, damage times speed 10.8. Light proficiency 7.EquipmentPurple HachimanMedium weapon. Damage 14, speed 0.75, damage times speed 10.5. Medium proficiency 4.EquipmentElkstriderHeavy weapon. Damage 21, speed 0.52, damage times speed 10.92. Heavy proficiency 6.EquipmentAssembly FangLight weapon. Damage 7, speed 0.925, damage times speed 6.475. Light proficiency 2.EquipmentRed HachimanMedium weapon. Damage 14, speed 0.75, damage times speed 10.5. Medium proficiency 4.EquipmentWanderer's EdgeHeavy weapon. Damage 21, speed 0.52, damage times speed 10.92. Heavy proficiency 6.EquipmentBloodthorneLight weapon. Damage 13, speed 0.925, damage times speed 12.025. Light proficiency 8.EquipmentBlue Mystbloom StaffMedium weapon. Damage 16, speed 0.67, damage times speed 10.72. Medium proficiency 7.
Traits
TraitsRapid RecoveryVitality. Knocked recovery time is cut in half.TraitsPacifistVitality. Out of combat, health regenerates twice as fast. The checked configuration uses 200 Marks, not an older 400 Mark figure.TraitsTempered BodyVitality. 5% damage reduction against physical attacks.TraitsHyper AdrenalineVitality. Below 25% health, incoming damage is reduced by 10%.TraitsPack MuleStrength. Carry weight increases by 10.TraitsExhaustion BlowStrength. Block breaking an enemy decreases your Resolve by 50%.TraitsReinforced BladeStrength. Physical attacks gain +5% PEN.TraitsLiver ShotStrength. Misdirect deals 20% more damage.
Bosses
BossesDire WolfKamo boss. Hunting Ground, north or north-east of the Kamo blacksmith, near Wolves (130 HP).BossesRaven BlackwoodKamo boss. The bosses index places Raven Blackwood in Kamo Town.BossesPercivalKamo boss. Blade Master Percival is at the Whispering Hills dojo with the weapon enhancers.BossesDagonKamo boss. Dagon Raid Portal at the Kamo Military Base. One augment note also calls the fight the Gravity Dungeon.BossesArachneMushroom boss. Mushroom Region boss. A changelog says she is summoned with Alke Fur, Venom Glands, and Alke Core.BossesBaelEldritch boss. Needs a Cursed Bell. The bosses index places the fight at Spectral Keep. A location note ties the bell quest to the Broken Church and Elden Forest.BossesVaelorEldritch boss. Swamp Arena in the Eldritch Swamps. Summon with a Horn of Calling. Also called the Lizard Boss.
Entities
EntitiesBanditKamo monster listed at 80 HP.EntitiesWolvesKamo monster listed at 130 HP.EntitiesFire BoarsKamo monster listed at 375 HP.EntitiesKamo GuardKamo monster listed at 500 HP.EntitiesGolemKamo monster listed at 650 HP.EntitiesAssembly GolemKamo monster listed at 800 HP.EntitiesFire SniperMushroom monster listed at 200 HP.EntitiesMushmiteMushroom monster listed at 350 HP.
Worlds
WorldsKamo RegionStarting region. Kamo Village holds the Guild Hall, Vulcan, the inn, the bank, a merchant, the Light trainer, and a portal. Nearby: Mining SWorldsMushroom RegionHarder than Kamo. Mushroom Village has a merchant, a blacksmith, a portal, Alke Cave, and the Broomshroom race. The Great Mushroom Forest haWorldsEldritch RegionElden Forest holds Elden Village, the Shadow trainer, the Bael bell quest, Nephis, ore nodes, the Elden Derby, and a meditation circle. Fort
Map & Routes
Map & RoutesKamo VillageTutorial hub: Chief Farris, Vulcan, Eira, Johan, Hollo, Daniel, the Guild Hall, Eleanor, the inn, and the three wagon wheels.Map & RoutesWisdoms PeakFloating island in Kamo. At level 15, Arcane Whispers sends you here. Use the base portal and choose Embrace it, because brooms have an altitude limit. The Announcer inside the tower starts the Magic Ceremony.Map & RoutesWhispering HillsWeapon dojo. Light, Medium, and Heavy Weapon Enhancers take 15 Insight, 2 stat points, and Marks. Blade Master Percival is here.Map & RoutesHunting GroundNorth or north-east of the Kamo blacksmith. Wolves and the Dire Wolf.Map & RoutesTwilight TombsFlame trainer, Nightcharmers, and four pillars. Javier's quest may point here even though the quest blurb says Highland Forest.Map & RoutesMilitary BaseDagon Raid Portal.Map & RoutesFourfoid CrossingMagic Evolution portal in front of the statues. A Golem at 650 HP is also listed here. The spelling on the map notes is Fourfoid.Map & RoutesNexus CathedralLevel 50 augment quest. Start the Assembly Raid to reach a locked door. The code is on paintings and changes every hour. The mad scientist stands by a purple tube in the basement.
Materials
MaterialsBambooEira's Request lists Harvest Bamboo.MaterialsWolfsbaneSome tutorial notes add Wolfsbane to Eira's gather step. A Friend In Need pays Wolfsbane as a reward. Abra is also said to want 5 Wolfsbane, with the reward unconfirmed.MaterialsClothJohan needs 1 Cloth for Winds of Freedom. A Friend In Need pays 5 Cloth.MaterialsWoodJohan needs 2 Wood. Daniel's Timber! needs 5 Wood, and it can be bought near the blacksmith.MaterialsBandageA Friend In Need pays 6 Bandages.MaterialsManaheartBrother Grimm needs 3 for Waypoint Repair. The second Poneglyph is a different object.MaterialsHearthstoneBrother Grimm needs 3, with the 3 Manaheart, to unlock waypoints.MaterialsMana PotionPloppy needs 1. Snappy pays 6.
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